Unity Game Developer with 15+ shipped titles and real-world industry experience. Specialized in 2D/3D mobile games, smooth DOTween animations, real-time multiplayer via Photon PUN 2 & Socket.IO, and AdMob monetization. Passionate about building polished, published games from prototype to Play Store.
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projectsCreated 15+ Unity games including 2D, 3D, puzzle, and physics-based projects. Worked on complete game development with animations and particle systems; more projects are available on GitHub.
Real-time online multiplayer arrow escape game โ players match online, dodge and shoot arrows in a live arena. Built with Socket.IO + Node.js backend for instant room matching and synchronized gameplay.
Color-based puzzle game with 100+ hand-crafted levels. Built complete game loop with DOTween animations, particle systems, SFX/BGM, and optimized for smooth Android performance.
3D mobile game with color-matching bus mechanics. Built character spawning, bus seating logic, and DOTween animations across 500+ optimized levels deployed to Android.
Color-matching pixel-blast puzzle game โ a pixel-art image is displayed on screen and color-coded cannons fire balls that only destroy matching pixels. Built with 300+ handcrafted levels, particle burst effects on blast, DOTween animations, full SFX/BGM sound design, and complete screen flow (Menu โ Gameplay โ Pause โ Level Complete โ Game Over).
Full third-person controller system with virtual joystick input, camera rig, blend-tree animations, and interactive environment โ built as a reusable mobile game foundation.
Turn-based strategy game โ hide your sheep, find the opponent's. Like Battleship but with sheep! Features infinite difficulty-scaled levels, smart AI bot, 3 special abilities, DOTween animations, particle effects, tutorial, and full sound design.
Clone of the viral hyper-casual hit Count Masters: Stickman Clash. Features stickman crowd-runner gameplay, multiplier gates to grow/shrink your crowd, stickman clash battles, character animations (run/fight/idle), and 10+ difficulty-scaled levels.
Complete polished mobile puzzle game inspired by Block Blast. Features classic block-fitting gameplay with full combo scoring, 3 special abilities (Hammer, Hint, Bomb), particle effects, haptic feedback, BGM/SFX, and complete screen flow โ Menu, Gameplay, Pause & Game Over.
Real-time online multiplayer with Photon PUN 2 โ custom matchmaking, synchronized game state, turn validation, and win/draw detection with clean UI flow.
Physics-based 2D shooting puzzle inspired by StupidZombies. Built custom projectile physics, ricochet logic, enemy elimination, level progression, and score tracking from scratch.
Faithful Unity recreation of the legendary Flappy Bird with a personal twist โ character selection system, score tracking, smooth physics, and full input support across Mouse, Keyboard & Touch for PC + Mobile.
Unity rebuild of the iconic Brick Breaker classic โ multiple color-tiered brick rows, smooth paddle & ball physics, life & score system, and full Mouse, Keyboard & Touch support for both PC and Mobile.
Explore the full portfolio of 15+ Unity games โ 2D, 3D, puzzle, and physics-based projects with complete game development cycles including animations and particle systems.
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let's_connectOpen to Unity Game Developer roles โ full-time or contract. Whether you're shipping a mobile title, building multiplayer, or need someone who can take a game from prototype to Play Store, let's talk.
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